Strange Things in the Desert: Part 305
Sometimes I need to know things, things that are not real but, nevertheless, important. That's when I seek wisdom in the Borderlands.

At the mouth of the Valley of the Moon stands the Desert Tower. It is a place of strange and sometimes dangerous creatures.

The Coyote Princess lives there and gives answers to people who come with offerings. The things she says are mostly lies, because she's a coyote first and a princess second. Fortunately, her lies are more helpful than most truths if one knows how to listen.
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As you might expect, a coyote's junkyard is not exactly normal.

Rock Dog guards the Springs The Quench Not Thirst. He's a bit more direct than Coyote Princess.

The millionaire bikers are easy to dodge. A casual comment about scratched paint sends them scurrying off to desperately run their eyes and hands over their rides.

In a town overrun by vampires, a lot of holy water is required. Thanks to the miracle of modern Capitalism, this is not a problem.

Labyrinths, why does it always have to be Labyrinths?

They're up there, searching. I hope they're searching for someone else, but I wait until I can no longer hear the drumbeat of the rotors to continue. Just in case.

Dead end here. No wings.

Other locals point out the way for me.

There it is. The Center of the World, and the histories written in stone. Coe, the dragon who sometimes lives there, was not at home.

It's official. And that puzzles me. In what office is the Hub of All set or recognized? I think it should be a sacred glade or a mountain top, not an office. It's gladial. It's peakial. I'll have to consider that when I have more time.

It's all here.

Even the future, there on the left... it's harder to read, but still here. The problem is finding exactly what I'm looking for.

The sun sinks lower, but I find what I need.

The way back home.

At the mouth of the Valley of the Moon stands the Desert Tower. It is a place of strange and sometimes dangerous creatures.

The Coyote Princess lives there and gives answers to people who come with offerings. The things she says are mostly lies, because she's a coyote first and a princess second. Fortunately, her lies are more helpful than most truths if one knows how to listen.

As you might expect, a coyote's junkyard is not exactly normal.

Rock Dog guards the Springs The Quench Not Thirst. He's a bit more direct than Coyote Princess.

The millionaire bikers are easy to dodge. A casual comment about scratched paint sends them scurrying off to desperately run their eyes and hands over their rides.

In a town overrun by vampires, a lot of holy water is required. Thanks to the miracle of modern Capitalism, this is not a problem.

Labyrinths, why does it always have to be Labyrinths?

They're up there, searching. I hope they're searching for someone else, but I wait until I can no longer hear the drumbeat of the rotors to continue. Just in case.

Dead end here. No wings.

Other locals point out the way for me.

There it is. The Center of the World, and the histories written in stone. Coe, the dragon who sometimes lives there, was not at home.

It's official. And that puzzles me. In what office is the Hub of All set or recognized? I think it should be a sacred glade or a mountain top, not an office. It's gladial. It's peakial. I'll have to consider that when I have more time.

It's all here.

Even the future, there on the left... it's harder to read, but still here. The problem is finding exactly what I'm looking for.

The sun sinks lower, but I find what I need.

The way back home.